via The Curious Brain.
Showing 8 posts tagged creatures
Set to Gustav Mahler's symphony number 5, watch this recently released compilation video of Dutch artist Theo Jansen's wind-fueled kinetic sculptures. He calls them Strandbeests, “beach beast” or “creature” in Dutch.
Animation Director Andy Martin has been creating an alien a day at his Tumblr, Illustrated Aliens, and then uses those illustrations to help compose a monthly animated short about what their planet is like. Above, his January 2013 planet, Planet One, where the musical inhabitants get together and get a bit more than they bargained for.
Karl Sims is a digital media artist, computer graphics research scientist, and software entrepreneur. His influential artificial life computer animations, like this one from 1994, were programmed as virtual creatures that simulated evolution through genetic algorithms:
This video shows results from a research project involving simulated Darwinian evolutions of virtual block creatures. A population of several hundred creatures is created within a supercomputer, and each creature is tested for their ability to perform a given task, such the ability to swim in a simulated water environment. Those that are most successful survive, and their virtual genes containing coded instructions for their growth, are copied, combined, and mutated to make offspring for a new population. The new creatures are again tested, and some may be improvements on their parents. As this cycle of variation and selection continues, creatures with more and more successful behaviors can emerge.
The creatures shown are results from many independent simulations in which they were selected for swimming, walking, jumping, following, and competing for control of a green cube.