how things are made
Showing 170 posts tagged how things are made
Mixing pottery with zoetropes sounds like just our thing: Experimental animation meets pottery is a short film by Jim Le Fevre, Mike Paterson, and RAMP ceramics' Roop and Alice Johnstone, commissioned by the Crafts Council. How does it work?
The film is based upon the principles of the Zoetrope - the difference being that instead of the slits that one would have in the drum around the side of the Zoetrope, it uses the shutter speed of the camera instead.
Jim used 19 ‘frames’ on the pot – a good balance of space per frame (about 4 cm at the outside of the bowl) and amount of animation (0.7 of a second per loop).
To get it up to speed it was simply pressing the floor lever gently until it was perfect in-frame for the camera (essentially it would be 78rpm and so therefore would work on a traditional 78 deck).
via It’s Nice That.
On December 24, 1968, the Apollo 8 crew orbited the moon and discovered Earth. Astronauts James Lovell, command module pilot, William Anders, lunar module pilot, and Frank Borman, commander, were the first people to leave our planet to orbit another rocky body in space, and in this NASA video, we can travel with them to witness the moment they captured this iconic photo of home: Earthrise.
The 45th anniversary video uses data from NASA’s Lunar Reconnaissance Orbiter (LRO) spacecraft with audio recordings, data, and photographs from the orbiting lunar excursion module (LEM) to recreate this exhilarating and unanticipated moment of teamwork.
via sagan sense.
Larger than your average Rubik’s Cube, Puzzle Facade is a project by Spanish artist and designer Javier Lloret that transforms this building in Linz, Austria into an interactive puzzle for passers-by to play with:
In Puzzle Facade the player interacts with the specially designed interface-cube. The interface-cube holds electronic components inside that allow for it keep track of its orientation and the rotations of each side of the cube. This data is sent over Bluetooth to a computer that runs the Puzzle Facade designed software. This software changes the lights and color of the large-scale Ars Electronica’s media facade in correlation to the handheld interface-cube.
Giant Anteaters get in on the fun (and some yogurt) as Michael Hearst and PBS Digital Studios return with Songs for Unusual Animals. Michael visits the Nashville Zoo and then composes a song for the Giant Anteaters with all sorts of musical instruments found around his apartment.